Connecting augmented reality to higher education: mash -up models in virtual worlds. NG CANBEK, J HARGIS. Proceedings.
Virtual worlds became an appealing and fascinating component of world) or augmented reality (real-world objects enriched with digital information). and virtual learning in order to provide a higher level of individuality . In principle, a connection to other environments (virtual or physical) is possible, too.
Connecting augmented reality higher education mash models virtual worlds traveling easyWe had to consider the interfaces of existing systems in order to develop our framework, namely, the media equipment and control centre in our lab and the virtual world. These solutions strongly rely on the used tools and techniques i. MORE Much discussed topics in few of my previous articles have been MOOCs, video learning and other online modes that are extensively being used all over the world. The Working System of a Mash-up. Their combined citations are counted only for the first article.
Connecting augmented reality higher education mash models virtual worlds journey
They can also authorize other avatars for specific events or lectures. Moreover, the students provided a number of suggestions for improvement especially of the Second Life solution and the overall organization of the lecture. Lecture streaming from archive is a very simple scenario regarding both implementation of the system and interaction in the virtual world.